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AI Insights · Timothy · January 2022

Top 5 Co-op Games on Android in Europe Q4 2021

Explore the performance of the top 5 co-op games on Android in Europe during Q4 2021, including weekly trends in downloads, revenue, and active users.

Top 5 Co-op Games on Android in Europe Q4 2021

In Q4 2021, the top 5 co-op games on Android in Europe showcased varied performance metrics, with each app experiencing unique trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance based on Sensor Tower data.

State of Survival: Zombie War experienced fluctuations in weekly revenue, peaking at around $1.96M at the start of the quarter and ending with approximately $1.44M. Weekly downloads started strong with about 64K but saw a decline to around 27K mid-quarter before recovering to 50K by the end. Active users also showed a decreasing trend from 974K to a low of 751K, before rebounding to 829K in the final week.

Empires & Puzzles: Match-3 RPG maintained a steady weekly revenue, with notable peaks in late November and December, reaching up to $1.95M. Weekly downloads remained relatively stable, fluctuating between 31K and 44K throughout the quarter. Active users hovered around the 1M mark, with minor dips and recoveries, ending the quarter at approximately 977K.

Roblox saw consistent weekly revenue, with a significant spike to $2.4M in the final week of December. Weekly downloads were robust, starting at 496K and peaking at 705K by the end of the quarter. Active users remained strong, fluctuating between 26M and 29M, showcasing a steady engagement throughout the period.

Brawl Stars displayed significant revenue peaks in October and December, reaching up to $2.05M. Weekly downloads varied, starting at 498K, dipping mid-quarter, and ending strong at 534K. Active users showed a slight decline from 22M to around 20M mid-quarter, before recovering to 22M by the end.

Pokémon GO had fluctuating weekly revenue, with notable peaks in December, reaching up to $1.89M. Weekly downloads were relatively stable, ranging from 103K to 136K. Active users saw a decline from around 10M to 7.3M throughout the quarter, indicating a decrease in engagement.

These insights highlight the dynamic nature of the mobile gaming market in Europe. For more detailed analyses and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022